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INHERENT SKILLS

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A. ADVANCE MODELS

At the end of a cycle, during the Post-cycle Sequence, each player checks if any of their models has earned enough XP to advance to the next rank. When a model's XP total moves them onto the next rank, they then roll on the Advancement table. Note that when you add a model to your gang, either when founding the gang or recruiting additional models, their starting XP does not generate Advancements.

VEHICLES & IMPROVING CHARACTERISTICS

It may seem counterintuitive that a Vehicle may gain additional Attacks, Toughness or Wounds as a result of earning XP. The Vehicle manages to improve these characteristics as the Vehicle's crew learns how to better aim when colliding with other models, or tinkers and improves their Vehicle.

MODEL RANKS

MODEL RANKS

XP (each interval is a rank) Title
1-3, 4-6, 7-9, 10-12 Rookie
13-18, 19-24, 25-30, 31-36 Gang Member
37-48, 49-60, 61-72, 73-84 Gang Exemplar
85-96, 97-108, 109-120, 121-132 Gang Hero
133-156, 157-180, 181-204, 205-228 Gang Legend
229+ Legend of the Underhive
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Gaining Advancements: When a model has accrued enough XP to move up to the next rank, during this step they roll on the Advancement table. The Advancement table shows what the model has learnt and how they have improved. When rolling on the table, a player may select any result they rolled high enough for (e.g., if a model rolled a 5 they could either improve their Leadership, Intelligence, Cool or Willpower by 1 or gain a new skill). If a model has earned enough XP during a Cycle to move up multiple ranks, then make a roll on the Advancement table for each rank they gained.

When a model gains an Advancement, their Credits Value increases by the amount shown on the Advancement table.

Unable to Gain an Advancement: Very rarely it may happen that a model cannot select any of the Advancements they have available as they would all take a characteristic beyond its maximum. If this happens, the model may select any Advancement from the ~dvancement table and gain that.

ADVANCEMENT TABLE

2D6 Result Credits Value Increase
2 +1 Leadership, +1 Intelligence or generate a random Primary skill +5 credits
3-4 +1 Cool or +1 Willpower +5 credits
5 Select a new Primary skill or generate a random Secondary skill +10 credits
6 +1 Initiative or +1 Movement +10 credits
7-8 Select a new Secondary skill +15 credits
9 +1 WS or +1 BS +15 credits
10 +1 Strength or +1 Toughness +20 credits
11 +1 Wounds, +1 Attacks or +1 Save +20 credits
12 Select any skill +30 credits

Maximum Characteristics: Each of a model's characteristics has a maximum value as shown in the table below. No Advancement, equipment or Fit Bionics Post-cycle Action may take a model's characteristics beyond this maximum value unless explicitly stated otherwise.

Characteristic M WS BS S T W I A Sv Ld Cl Wil Int
Maximum 12" 2+ 2+ 10 10 10 10 10 3+ 10 10 10 10

Skills: The skills that are available to models are divided into a number of universal Skill Sets, as presented on page 150.

Each gang fights in its own way, and this is reflected by the Skill Sets that are available to the models that make up that gang. All models have different levels of skill access depending upon their Type and the gang to which they belong; for example, a House Goliath Forge-Boss (Champion) can gain Brawn skills more easily than a House Escher Little Sister (Prospect). In each gang list, details are given showing the Skill Sets available to those models. Models have Primary access to some Skill Sets, and Secondary access to others.

Gaining a New Skill: Whenever a model gains a new skill, it will usually either be from their Primary or Secondary Skill Sets. Selecting a new skill is covered in more detail on page 150. If an Advancement roll for a model is a 12, they may instead select a skill from any Skill Set, even those that are normally exclusive to other gangs or Inherent skills (note: a model may still not select a skill that is unavailable to their Type or Subtype).

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Fighter Agility Brawn Combat Cunning Savant Shooting
Word-Keeper - Primary Secondary - Primary Secondary
Firebrand - Primary Primary - Secondary -
Brethren Secondary Secondary Primary - - -
Way-Brethren Primary - Secondary - - -
Bonepicker Secondary - Primary - - -
Stig-Shambler - Primary - - - Secondary
Redemptionist Priest - Secondary Primary Secondary Primary -
Redemptionist Deacon - - Primary - Secondary Primary
Redemptionist Brethren - - Primary Secondary - Secondary
Redemptionist Zealot Primary - Secondary - - -
Sheen Bird Primary - Secondary - - -
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Fighter Agility Brawn Combat Cunning Savant Shooting
Master of Shadow Secondary - - Primary Primary Secondary
Phantom Secondary - - Primary Primary -
Nacht-Ghul Primary - Primary Secondary - -
Ghost Secondary - - Primary Secondary -
Psy-Gheist Secondary - - Primary - -
Shadow Secondary - - Primary - -
Piscean Spektor - Primary Secondary - - -
Cephalopod Spektor Secondary - - Primary - -
Psychoteric Wyrm Primary - - Secondary - -
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Fighter Agility Brawn Combat Cunning Savant Shooting
Gang Queen Primary - Secondary - Primary Secondary
Gang Matriarch Primary - Primary - Secondary -
Death-Maiden Primary Secondary Primary - - -
Gang Sister Primary - Secondary - - Secondary
Wyld Runner Primary - - Secondary - -
Little Sister Primary - Secondary - - -
Khimerix Secondary Primary - - - -
Phyrr Cat Primary - Secondary - - -
Phelynx Primary - Secondary - - -
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Fighter Agility Brawn Combat Cunning Savant Shooting
Forge Tyrant - Primary Secondary - Primary Secondary
Forge Boss - Primary Primary - Secondary -
Stimmer - Primary Primary - - Secondary
Bruiser - Primary Secondary - - Secondary
Forge-Born Secondary Primary - - - -
Bully - Primary Secondary - - -
'Zerker - Primary Secondary - - -
Sumpkroc - Primary Secondary - - -
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Fighter Agility Brawn Combat Cunning Savant Shooting
Road Captain - Secondary Secondary - Primary Primary
Road Sergeant - Primary - - Secondary Primary
Arms Master - Primary Primary - Secondary -
Gunner - Primary Secondary - - Secondary
Wrecker Primary Secondary - - - -
Greenhorn - Primary Secondary - - -
Cyber-Mastiff Secondary Primary - - - -
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Fighter Agility Brawn Combat Cunning Savant Shooting
Prime - - Secondary Secondary Primary Primary
Augmek - - - Secondary Primary Primary
Archeotek - - Primary - Secondary Primary
Tek - - - Secondary Secondary Primary
Neotek Secondary - - - - Primary
Subtek - - - Secondary - Primary
Ash Wastes 'Arachni-Rig' - Primary - - - Secondary
Cyberachnid Secondary - Primary - - -
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Fighter Agility Brawn Combat Cunning Savant Shooting
Captain - Secondary Secondary - Primary Primary
Sergeant - - Secondary - Primary Primary
Subjugator Sergeant - Primary Primary - - Secondary
Patrol Officer - Secondary Secondary - - Primary
Subjugator Patrol Officer - Primary Secondary - - Secondary
Rookie - - Secondary - - -
Haunt - - - Secondary Primary -
Hardcase Cyber-Mastiff Secondary Primary - - - -
'Sanctioner' Pattern Automata - Primary Secondary - - -
Tauros Venator - Secondary - - - Primary
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Fighter Primary Secondary
Venator Hunt Leader 1 and 2 3 and 4
Venator Hunt Champion 1 and 2 3
Venator Specialist 1 2 and 3
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Fighter Agility Brawn Combat Cunning Savant Shooting
Butcher - Primary Secondary Secondary Primary -
Cutter - Primary Primary - Secondary -
Skinner Secondary Secondary Primary - - -
Initiate - Secondary - - - Primary
Chaos Spawn Secondary Primary - Secondary - -
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Fighter Agility Brawn Combat Cunning Savant Shooting
'Ambot' - Primary Secondary - - -
'Jotunn' H-Grade Servitor Ogryn - Primary Secondary - - -
Rogue Doc Secondary - - - Primary -
Ammo-Jack - - - - Secondary Primary
Dome Runner Primary - - Secondary - -
Slopper - Secondary - - Primary -
Hive Watcher Secondary - - Primary - -
Giant Rat Primary - - Secondary - -
Millisaur Secondary - Primary - - -
Ripperjack - Primary Secondary - - -
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ARCHETYPE

Every Outcast Leader has different strengths and weaknesses. Some are brutal overlords who rule through physical strength, crushing all in their path; others are more cunning, manipulating those around them to do their bidding; others still call upon the powers of the Warp to keep their gang in line. Archetypes allow you to further customise your Outcast Leader by giving them access to different Skill Sets.

There are five different Archetypes: Brawler, Gunslinger, Mastermind, Survivor and Wyrd. When an Outcast Leader is recruited for an Outcast gang they must choose one of these Archetypes, and it may not be changed later on. This Archetype will also determine the skills available to all Outcast models except Champions (note: Champions may choose a different Archetype to their gang's Leader).

BRAWLER

Brawlers are brutes who rule through physical violence and by being bigger than anyone else around. While a brawler can still be smart - after all, it takes more than brawn to survive in the underhive - they like to settle their problems personally, usually with the sharp end of a blade or, better yet, their fists.

A Brawler has access to the following Skill Sets:

Fighter Agility Brawn Combat Cunning Savant Shooting
Outcast Leader - Secondary Primary Secondary Primary -
Outcast Champion - Primary Primary - Secondary -
Outcast Hive Scum - Secondary Primary Secondary - -

GUNSLINGER

In the underhive there are almost as many gunslingers as there are guns, but only the truly talented live long enough to make a name for themselves. A gunslinger is a leader by virtue of the speed of their draw as opposed to any inherent leadership abilities. Whereas the brawler uses their brawn, the gunslinger relies on more sophisticated means of dishing out violence.

A Gunslinger has access to the following Skill Sets:

Fighter Agility Brawn Combat Cunning Savant Shooting
Outcast Leader Secondary - - Secondary Primary Primary
Outcast Champion Primary - - - Secondary Primary
Outcast Hive Scum Secondary - - Secondary - Primary
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MASTERMIND

The mastermind is a cunning manipulator of people, and has risen to power through the careful use of A mastermind seldom does their own dirty work, preferring to hang back and let their alliances and patsies. minions sell their lives to advance their own agendas; it is a measure of their talent that there always seems to be more scum willing to follow them.

A Mastermind has access to the following Skill Sets:

Fighter Agility Brawn Combat Cunning Savant Shooting
Outcast Leader Primary - Secondary Secondary Primary -
Outcast Champion Primary - Primary - Secondary ;
Outcast Hive Scum Primary Secondary Secondary - - -

SURVIVOR

A survivor is a leader who has, against the odds, risen to power. They might have once been a humble ganger or champion, perhaps they have even run with multiple Outcast gangs in their time. The true talent of the survivor is not their skill with a blade or pistol, but knowing when it's time to cut their losses and head for the badzones.

A Survivor has access to the following Skill Sets:

Fighter Agility Brawn Combat Cunning Savant Shooting
Outcast Leader Secondary - - Primary Primary Secondary
Outcast Champion Primary - - Primary Secondary -
Outcast Hive Scum Secondary - - Primary - Secondary

WYRD

Mutants and psykers are reviled on Necromunda and often cast to the fringes of society. The wyrd leader is one such dispossessed individual, and their gang is often filled with similar kinds of outcasts. An underhive outcast gang led by a wyrd can be a truly terrifying thing, and whole levels of a hive have been set alight to root out these dangerous individuals.

A Wyrd has access to the following Skill Sets:

Fighter Agility Brawn Combat Cunning Savant Shooting
Outcast Leader Secondary - - Secondary Primary -
Outcast Champion - - - Primary Secondary - :
Outcast Hive Scum Secondary - - Secondary - - 4

Wyrds also treat Wyrd Powers as a Primary Skill Set (see page 85 of the Necromunda Skirmish: Core Rulebook). Additionally, they gain the Wyrd Subtype.

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Fighter Agility Brawn Combat Cunning Savant Shooting
Outcast Leader - Secondary Primary Secondary Primary -
Outcast Champion - Primary Primary - Secondary -
Outcast Hive Scum - Secondary Primary Secondary - -
Fighter Agility Brawn Combat Cunning Savant Shooting
Outcast Leader Secondary - - Secondary Primary Primary
Outcast Champion Primary - - - Secondary Primary
Outcast Hive Scum Secondary - - Secondary - Primary
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Fighter Agility Brawn Combat Cunning Savant Shooting
Outcast Leader Primary - Secondary Secondary Primary -
Outcast Champion Primary - Primary - Secondary ;
Outcast Hive Scum Primary Secondary Secondary - - -
Fighter Agility Brawn Combat Cunning Savant Shooting
Outcast Leader Secondary - - Primary Primary Secondary
Outcast Champion Primary - - Primary Secondary -
Outcast Hive Scum Secondary - - Primary - Secondary
Fighter Agility Brawn Combat Cunning Savant Shooting
Outcast Leader Secondary - - Secondary Primary -
Outcast Champion - - - Primary Secondary - :
Outcast Hive Scum Secondary - - Secondary - - 4
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Fighter Agility Brawn Combat Cunning Savant Shooting
Ogryn Overboss - Primary Primary - Secondary -
Ogryn Underboss - Primary Secondary - Secondary -
Stevedore Ogryn - Primary Secondary - - -
Lobo Ogryn - Primary - - - -
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Unverified OCR transcription of the skill access table
Fighter Agility Brawn Combat Cunning Savant Shooting
Adept Secondary - - Secondary Primary ?
Alpha - Secondary Secondary Primary Primary -
Hybrid Acolyte - - Secondary Primary - Primary
Neophyte Hybrid - - Secondary Primary - Secondary
Aberrant - Primary Secondary Secondary - -
Hybrid Initiate Secondary - - Primary - -
Abominant - Primary Secondary - ? ?
Psychic Familiar Primary ? ? Secondary ? ?
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Unverified OCR transcription of the skill access table
Fighter Agility Brawn Combat Cunning Savant Shooting
? - Primary Secondary Secondary Primary -
? - Secondary - Primary Secondary Primary
? Secondary 5 - Primary Primary ?
? ? - Primary Secondary - Secondary
? Secondary - - Primary - -
? Primary - - Secondary - -
? Secondary Primary - Secondary - -
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Unverified OCR transcription of the skill access table
Fighter Agility Brawn Combat Cunning Savant Shooting
? Primary Secondary Primary Secondary - -
? Primary Secondary Primary - - ?
? ? Secondary : Primary . :
? Secondary - - Primary - -
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Unverified OCR transcription of the skill access table
Fighter Agility Brawn Combat Cunning Savant Shooting
Spyre Hunt Master Secondary ? Primary - Primary Primary
Jakara Spyre Hunter Primary ? Primary - Secondary -
Malcadon Spyre Hunter Primary - - Primary Secondary -
Orrus Spyre Hunter - Primary Primary - Secondary -
Yeld Spyre Hunter Primary - - - Secondary Primary
Caryatid Prime Primary . ? Secondary - -
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Unverified OCR transcription of the skill access table
Fighter Agility Brawn Combat Cunning Savant Shooting
Charter Master - Secondary Secondary - Primary Primary
Drill Master - Primary - - Secondary Primary
Exo Master - Primary Primary - Secondary ?
Drill-Kyn - Secondary Secondary - - Primary
Exo-Kyn : - Primary Secondary - - -
Digger - Secondary - ? - Primary
Vartijan Exo-Driller - Primary Primary - - Secondary
Techmite Exovator - - - Secondary - Primary
Techmite Oculi Secondary - - Primary - -
Skalvian Explorator - Primary - - - Secondary
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Unverified OCR transcription of the skill access table
Fighter Agility Brawn Combat Cunning Savant Shooting
Chieftain Secondary - - Primary Primary Secondary
Watcher - - - Primary Secondary Primary
Stormcaller Primary ? - Primary Secondary ?
Warrior Secondary - - Primary - Secondary
Hunter - Secondary Primary - ? -
Dust Runner Primary ? ? Secondary ? -
Arthromite Duneskuttler Secondary Primary ? - - -
Arthromite Spinewyrm Primary ? ? Secondary - -
Unbound Helamite Primary Secondary ? - - -
Ashwing Helamite Primary - ? Secondary - -
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Unverified OCR transcription of the skill access table
Fighter Agility Brawn Combat Cunning Savant Shooting
'Ambot' - Primary Secondary ? ? -
TUNE Saree " Primary Secondary : 3 ?
Servitor Ogryn ? ? ? ? ? ?
Rogue Doc Secondary - ? ? Primary ?
Ammo-Jack - ? ? ? Secondary Primary
Dome Runner Primary - - Secondary - -
Slopper ? Secondary - - Primary ?
Hive Watcher Secondary - - Primary ? -
Giant Rat Primary - - Secondary ? -
Millisaur Secondary - Primary - ? -
Ripperjack . Primary Secondary - - -
Guild of Coin Ridgehauler - Primary ? ? - Secondary
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FINESSE SKILLS

All Fighters in either an Escher gang or an Escher variant gang treat Finesse skills as a Primary Skill Set.

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Fighter Agility Brawn Combat Cunning Savant Shooting
Blade Maiden Secondary Secondary Primary - - -
Chem Wytch Secondary - Secondary - Primary -
Gun Maiden Secondary - Secondary - - Primary
Huntress Primary - Secondary - - Secondary
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Fighter Agility Brawn Combat Cunning Savant Shooting
Wyld Leader Primary - - Secondary Primary Secondary
0-1 Gang Matriarch Primary - Primary - Secondary -
0-1 Death-Maiden Primary Secondary Primary - - -
0-3 Blade Maiden Secondary Secondary Primary - - -
0-3 Huntress Primary - Secondary - - Secondary
Big Sister Secondary - Secondary Primary - -
3+ Wyld Runner Primary - - Secondary - -
0-1 Khimerix Secondary Primary - - - -
Alpha Phelynx Primary - Secondary Secondary - -
2+ Phelynx Primary - Secondary - - -
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Fighter Agility Brawn Combat Cunning Savant Shooting
Chem Mother Secondary - Primary Secondary Primary -
1+ Clan Chymist Primary - - Secondary Primary -
0-1 Gang Matriarch Primary - Primary - Secondary -
Death-Maiden Primary Secondary Primary - - -
0-3 Blade Maiden Secondary Secondary Primary - - -
2+ Chem Wytch Secondary - Secondary - Primary -
0-3 Gun Maiden Secondary - Secondary - - Primary
Apprentice Chem Wytch Primary - - - Secondary -
Khimerix Secondary Primary - - - -
Phyrr Cat Primary - Secondary - - -
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MUSCLE SKILLS

All Fighters in either a Goliath gang or a Goliath variant gang treat Muscle skills as a Primary Skill Set.

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Fighter Agility Brawn Combat Cunning Savant Shooting
Forge Breaker - Secondary Primary Secondary - -
Forge Gunner - Secondary Secondary - - Primary
Forge Hauler - Primary - - Secondary Secondary
Forge Patcher - Secondary Secondary - Primary -
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Fighter Agility Brawn Combat Cunning Savant Shooting
Forge Despot - Primary Secondary - Primary Secondary
Forge Boss - Primary Primary - Secondary -
Forge Master - Primary - - Secondary Primary
0-1 Stimmer - Primary Primary - - Secondary
0-2 Forge Breaker - Secondary Primary Secondary - -
0-3 Forge Hauler - Primary - - Secondary Secondary
0-1 Forge Patcher - Secondary Secondary - Primary -
Bruiser - Primary Secondary - - Secondary
2+ Forge-Born Secondary Primary - - - -
Bully - Primary Secondary - - -
0-1 'Zerker - Primary Secondary - - -
1+ Sumpkroc - Primary Secondary - - -
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Fighter Agility Brawn Combat Cunning Savant Shooting
Unborn Doc - Secondary Primary - Primary -
Twice Born - Primary - - - Primary
0-1 Forge Boss - Primary Primary - - -
Stimmer - Primary Primary - - -
0-3 Forge Gunner - Secondary - - - Primary
1+ Forge Patcher - Secondary - - Primary -
Bruiser - Primary Secondary - - -
0-2 Forge-Born - Primary - - - -
0-2 Bully - Primary - - - -
'Zerker - Primary - - - -
1+ Malformed - Primary - - - -
Sumpkroc - Primary Secondary - - -