Additional gang lists and equipment

Printed pages 26–27 · PDF pages 28–29

From Escher Journal. Read this book’s lore. Readable tables and original source diagrams.

PDF page 28 Printed page 26

ADDITIONAL GANG LISTS & EQUIPMENT

This section presents additional gang fighters, along with addenda to the House Escher Equipment List. Also presented here are two variant gang lists for the Wyld Hunt and Chymist Cults; these lists are more restrictive than the core Escher gang list but allow players to explore alternative focuses for their gangs.

USING VARIANT GANG LISTS

Each variant gang list will list which models are available to recruit for them.

Gang Tactics, Territories & Skills: For the purposes of Gang Tactics, Territory Boons and skill access, all Escher variant gang lists count as an Escher gang.

Model Profiles: The profiles for the models in variant Escher gang lists can either be found in this Journal or Necromunda Skirmish: Gangs of the Underhive. They are used as presented with the following exception:

  • Equipment Lists: All models in an Escher variant gang purchase weapons and equipment from their variant list's Equipment List instead of the House Escher Equipment List.

ADDITIONAL ESCHER EQUIPMENT & FIGHTERS

ADDITIONAL ESCHER EQUIPMENT

Presented opposite are additional entries for the House Escher Equipment List, these may be purchased as if they were part of the House Escher Equipment List.

ADDITIONAL ESCHER FIGHTERS

Also presented here are several additional Fighters that can be taken in Escher gangs or their variants. Many of these may only be taken by the appropriate variant gang; however the following Fighters are available to all non-variant Escher gangs:

  • Escher Blade Maiden

  • Escher Chem Wytch

  • Escher Gun Maiden

  • Escher Huntress

Skill Access: These Fighters have access to the following Skill Sets:

Skill access

Fighter Agility Brawn Combat Cunning Savant Shooting
Blade Maiden Secondary Secondary Primary - - -
Chem Wytch Secondary - Secondary - Primary -
Gun Maiden Secondary - Secondary - - Primary
Huntress Primary - Secondary - - Secondary
PDF page 29 Printed page 27

House Escher equipment list addenda

Category Equipment Credits
Ranged weapons / Bolt Weapons • Boltgun 55
Ranged weapons / Primitive Weapons • Heavy wyld bow 50
Ranged weapons / Primitive Weapons • Wyld bow 15
Ranged weapons / Primitive Weapons • Wyld bow - acid arrows +15
Ranged weapons / Primitive Weapons • Wyld bow - explosive arrows +10
Ranged weapons / Primitive Weapons • Wyld bow - poison arrows +30
Ranged weapons / Toxin Weapons • Needle sniper 60
Ranged weapons / Toxin Weapons • Repeater needle rifle (Gun Maiden only) 55
Category Equipment Credits
Close combat weapons / Power Weapons 2 • Power axe 40
Close combat weapons / Power Weapons • Power hammer 40
Close combat weapons / Repurposed Tools • 'Nox' servo-claw 40
Close combat weapons / Toxin Weapons • Khimerix sting* (Blade Maiden only) 45
Wargear / Personal Equipment • Auto-chem (Chem Wytch only) 30
Wargear / Personal Equipment • Multi-harness (Huntress only) 20
Wargear / Personal Equipment • Servo-medicae (Chem Wytch only) 30